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Like the existing Xbox Game Studios, Microsoft might be imparting a philosophy of making games that will work on as many devices as possible, as long as they’re controlled by Microsoft in some way.
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This could, of course, be referring to Xbox’s existing openness - its multi-generational release structure for games, and new cloud streaming services. Regardless of the screen size, the controller, or your ability to even use one." And a belief we should bring that to everyone - regardless of who you are, where you live, or what you play on. We share a deep belief in the fundamental power of games, in their ability to connect, empower, and bring joy. "Like our original partnership, this one is about more than one system or one screen. In a blog post, Bethesda Game Studios executive producer Todd Howard never quite said that the company’s games would remain multi-platform, but got pretty close: Quite apart from the fact that Xbox has already said it will honour the timed PS5 exclusivity for Deathloop and Ghostwire: Tokyo, and that past Xbox exclusives have already begun popping up on Switch, Bethesda itself has potentially been hinting at the idea today. Is there a chance Xbox will allow the Bethesda games it will soon own to be released on competing consoles? I’d say the signs are there. But those words might echo a little louder now.
#Will the elder scrolls 6 be on ps5 series
Gaming is bigger than any one device.”Īt the time, Spencer was explaining his philosophy for why new Xbox Game Studios games would appear on Xbox One, the Xbox Series X, in many cases the PC, and, as we know now, the Xbox Series S. “Or to force someone to buy my specific device on the day that I want them to go buy it, in order to partake in what gaming is about. “I find it completely counter to what gaming is about to say that part of that is to lock people away from being able to experience games”, he told GamesIndustry earlier this year. The thing is, recently, Phil Spencer hasn’t been espousing classic games industry logic. These are some of the biggest franchises in the world, and locking them into Microsoft’s hardware would likely make them an enormous amount of money, potentially even tipping the balance of the upcoming new generation. It’s not a coincidence that the news came the day for Xbox Series X and S preorders opened.īy classic games industry logic, making all of these games exclusive to Xbox is something of a no-brainer. Now, should it be deemed the right approach, Xbox could also have The Elder Scrolls 6, the much discussed Starfield (even if we don’t actually know what it is), future installments of Fallout, Doom, Wolfenstein and more. Until today, Microsoft had little more than a delayed Halo, some untested new franchises, and hazily release-dated Forza and Fable games. The case for making Bethesda’s games exclusive is obvious – players have consistently made the case that PlayStation has had the better exclusives for at least the last generation, building a stable of mega-hits that have undoubtedly had an effect on the huge success of PS5 preorders.